Dune Awakens Gameplay Trailer | 3D Animation | 2024
TrailerFarm/BigFarmer collaboration. A really cool project to work on which taught me a lot about
AAA trailer pipelines. Responsible for some character animation and polish.
Animation Lead: Aiden Young
LEGO Brawls Cinematic Trailer | 3D Animation | 2022
Another project done in collaboration with TrailerFarm, this time for the LEGO game LEGO Brawls. It was a
delight to be able to work on my first LEGO project with an amazing team. I was given a lot
of freedom in adding my personal touch with some goofy gags. Responsible for all 3D animation starting from 0:39
On this project I worked with Sehsucht as a 2D animation cleanup and fix artist. I took over character animation TVP files
and did final line and proportion correction on them
Fall Guys Cinematic | 3D Animation & Assistance| 2020,2021
Near the end of 2020 I was contacted by The TrailerFarm to join the FallGuys cinematic trailer team. I started out helping
the background character team on the Season 3 trailer which was just wrapping up. Afterwards I continued as a full time animator
on the DOOM trailer, Season 4 trailer, and Season 5 trailer.
Joann Sfar's TV series | Production Design | 2020
Joséphine Meis and I were contacted by Joann Sfar to work on his upcoming TV shows. The task was to create final
frame illustrations that would accureately represent the shows for pitching. We were essentially responsible for
the production design of the two shows: figuring out how to draw the backgrounds, props, effects, and what color
pallets should be used. Getting to work with Joann's characters and worlds was a very fun experience and I can't
wait to be able to share the work we've done. Currently all the content is under NDA, so bellow you will find the
short animation that got us this job after Joann Sfar noticed it on Twitter.
On our graduation movie DOGS I did a lot of work for the layout, animation, and compositing phase. Here are some
of the layouts I've done as well as 3D props modeled to help animators with more difficult perspectives and light
conditions.